Handouts: Graphics Reference

File: catch_me_if_you_can.py

1. Add a blue "sneaky" square to the canvas.
2. Add 20 black squares to the canvas.
3. Run the program forever, monitoring the location of the mouse and moving the "sneaky" square to a random position whenever the mouse touches it.

When the mouse touches the "sneaky" square, it moves.

How can we tell if the mouse is touching the sneaky square? There is a function you can use called find_overlapping on the canvas. It gives us back a list of all objects on the canvas that overlap with a given square, which we can iterate over. For example:

overlapping_objects = canvas.find_overlapping(x1, y1, x2, y2)
for overlapping_object in overlapping_objects:
# do something with overlapping_object ...


The coordinates provided to find_overlapping are the top-left corner and bottom-right corner of the box you want to get all overlapping objects for. You can also specify a single point, like this:

overlapping_objects = canvas.find_overlapping(x, y, x, y)


This will get the objects overlapping with the point (x, y).